Most of the work this week was focusing on the macro team management component. You can now buy equipment and choose a sponsor. A couple of milestones were reached. First, it is now possible to play through Act 1 into Act 2. Also, the word count is now higher than the standard rules but not quite as high as all of the extensions I've used. All of the Act 2 teams are implemented but not refined, and the skeleton of the tournament system has been implemented so you can technically get to the end of Act 2 although it's very bare-bones.
I've added a ton of admittedly lame humor. You've got to excuse me for that.
Total Word Count: 41298 (up 6338 from 34960)
The Acts
Act 1Internal Polish 0%
External Playtesting 0%
Act 2
Design: 35%
Prose: 5%
Playtesting/Polish: 0%
Act 3
Design: 10%
Prose: 0%
Playtesting/Polish: 0%
Gameplay
Soccer Gameplay
Design 95% Programming 75% Playtesting/Balance 25%
Team Management
Design 50% Programming 20% Playtesting/Balance 0%
Characters
Recruitable Character 2: Prose 10%, Sex Scenes 0%
Recruitable Character 3: Prose 1%, Sex Scenes 0%
Recruitable Character 4: Prose 1%, Sex Scenes 0%
Recruitable Character 5: Prose 1%, Sex Scenes 0%
Recruitable Character 6: Prose 1%, Sex Scenes 0%
Recruitable Character 7: Prose 1%, Sex Scenes 0%
Recruitable Character 8: Prose 1%, Sex Scenes 0%
Recruitable Character 9: Prose 1%, Sex Scenes 0%
Recruitable Character 10: Prose 1%, Sex Scenes 0%
Recruitable Character 11: Prose 1%, Sex Scenes 0%
Recruitable Character 12: Prose 1%, Sex Scenes 0%
Note: all the percentages are estimates.
Love the detail of these progress reports, great job.
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