Hi. I just wanted people to know I'm working on Play With Us Episode 2, doing script revisions and editing. Work on the PAL expansion is being put on hold for right now, since I'm basically working on PWU close to full time to get it out quicker. I'm really excited for the script and things are really shaping up.
You can check out Palmer's patreon page here.
Another Wannabe's Writings and Games
A blog about the stupid shit I write.
Sunday, May 28, 2017
I'm Working on Play With Us Ep. 2
Monday, May 1, 2017
A Bit About the PAL Expansion
A new blog post? Crazy!
It's time to talk about the new Pervert Action Legacy expansion that I'm developing alongside BBBen. As some of you know, I did some work on PAL as a text contributor, but in a pretty haphazard, irregular way. This expansion is a little different in that I have specific responsibilities, so it's more like working as part of an actual team. This is the first time I've worked in this way, and going forward, it's probably how I'm going to work on AIF in the future.
So, what's very different and special about this expansion is the scary degree of creative control I'm being given to futz around to my vision. When PAL was just a bunch of ideas in a google doc I had lobbied for a game closer to Nocturnal Illusion in terms of atmosphere. Ultimately, that's not really what PAL became, but I always thought it would be cool to borrow a little more heavily from that source material. So, there's going to be a lot more getting into yourself trouble by poking your head into the wrong places. Maybe into a weird, new subplot?
So the subplot introduces a new set of antagonists bound to make life difficult. If you've already played PAL a bunch of times, they'll provide some welcome complications and change things up a little. If you haven't, don't worry! You'll have plenty of opportunity to tuuuurn baaaack before you make things hard on yourself.
There's a bit more planned other than that. Hiroshi is getting an expanded role, as is Ai. There's going to be Iku/Kimiko threesome scene. And you can molest the maids in new and varied ways. There's other stuff, but some of it's a secret, and some of it we're not 100% sure of yet.
Anyways, it's good to be back.
It's time to talk about the new Pervert Action Legacy expansion that I'm developing alongside BBBen. As some of you know, I did some work on PAL as a text contributor, but in a pretty haphazard, irregular way. This expansion is a little different in that I have specific responsibilities, so it's more like working as part of an actual team. This is the first time I've worked in this way, and going forward, it's probably how I'm going to work on AIF in the future.
So, what's very different and special about this expansion is the scary degree of creative control I'm being given to futz around to my vision. When PAL was just a bunch of ideas in a google doc I had lobbied for a game closer to Nocturnal Illusion in terms of atmosphere. Ultimately, that's not really what PAL became, but I always thought it would be cool to borrow a little more heavily from that source material. So, there's going to be a lot more getting into yourself trouble by poking your head into the wrong places. Maybe into a weird, new subplot?
So the subplot introduces a new set of antagonists bound to make life difficult. If you've already played PAL a bunch of times, they'll provide some welcome complications and change things up a little. If you haven't, don't worry! You'll have plenty of opportunity to tuuuurn baaaack before you make things hard on yourself.
There's a bit more planned other than that. Hiroshi is getting an expanded role, as is Ai. There's going to be Iku/Kimiko threesome scene. And you can molest the maids in new and varied ways. There's other stuff, but some of it's a secret, and some of it we're not 100% sure of yet.
Anyways, it's good to be back.
Labels:
BBBen,
Developer Diary,
Pervert Action Legacy
Thursday, January 28, 2016
On the Horizon
Just to keep everyone on tabs what's happening. I've been (very busy/managing my time poorly) but I've managed to scratch together the start of a promising project. It's still a bit early to talk details, since it's already changed shape dramatically (from a stat-management game to a more traditional AIF adventure) but right now I think I've got it down to a manageable size and concept. I think it will be much lighter in tone than my other projects, so if you like that, that's something to look forward to.
Alongside that, I'm also working on a conversation extension, my own take on the Threaded Conversation concept already released by Chris Conley. Once that's done I can expand the AIF Toolkit, probably with a new extension focused on everything around actually "doing it": seduction, relationships, willingness, NPC-directed sex, etc. I probably won't be releasing any extensions until Inform 7 fixes the extension system.
Finally, I've been working very hard on my next book, Duel to the Death. I don't want to bring it up too often, I want this blog to be game-focused, but it's a very important part of my future so I don't want to completely ignore it either. If you are interested in the new book, I'll try to keep my updates about it mostly on the new site I've made (http://anotherwannabe93.wix.com/author) and on my (sigh) twitter https://twitter.com/Anotherwannabe9. It's coming out this spring, though I don't feel comfortable naming a month yet.
Anyways, that's it for now. Have a fun new year!
~AW
Alongside that, I'm also working on a conversation extension, my own take on the Threaded Conversation concept already released by Chris Conley. Once that's done I can expand the AIF Toolkit, probably with a new extension focused on everything around actually "doing it": seduction, relationships, willingness, NPC-directed sex, etc. I probably won't be releasing any extensions until Inform 7 fixes the extension system.
Finally, I've been working very hard on my next book, Duel to the Death. I don't want to bring it up too often, I want this blog to be game-focused, but it's a very important part of my future so I don't want to completely ignore it either. If you are interested in the new book, I'll try to keep my updates about it mostly on the new site I've made (http://anotherwannabe93.wix.com/author) and on my (sigh) twitter https://twitter.com/Anotherwannabe9. It's coming out this spring, though I don't feel comfortable naming a month yet.
Anyways, that's it for now. Have a fun new year!
~AW
Wednesday, January 6, 2016
Temporary Fix for ALC
A temporary fix has been made to solve compatibility issues with Advanced Layered Clothing with the new 6M62 release. You can download it here.
The issue was the result of a bug introduced in the new Inform 7 which breaks (in place of...) headings. Unfortunately the AIF Toolkit relies on these headings to ensure everything works smoothly, so Simpler AIF and Advanced Layered Clothing had to be clumsily stitched together.
This also means that other parts of the AIF Toolkit are probably broken as well, if you are using any of the other optional extensions. However, the following should work:
1) Copy that extension's source code into your source code.
2) Delete any instances of "(for use with Advanced Layered Clothing by Another Wannabe)", but only that part.
3) If there are any instances of "(for use without Advanced Layered Clothing by Another Wannabe)", comment out the heading and everything below it, including sub-headings.
I'm hoping that there will be a new release fairly soon that will fix these issues. If not, I'll try and release a less haphazard fix.
Thanks!
The issue was the result of a bug introduced in the new Inform 7 which breaks (in place of...) headings. Unfortunately the AIF Toolkit relies on these headings to ensure everything works smoothly, so Simpler AIF and Advanced Layered Clothing had to be clumsily stitched together.
This also means that other parts of the AIF Toolkit are probably broken as well, if you are using any of the other optional extensions. However, the following should work:
1) Copy that extension's source code into your source code.
2) Delete any instances of "(for use with Advanced Layered Clothing by Another Wannabe)", but only that part.
3) If there are any instances of "(for use without Advanced Layered Clothing by Another Wannabe)", comment out the heading and everything below it, including sub-headings.
I'm hoping that there will be a new release fairly soon that will fix these issues. If not, I'll try and release a less haphazard fix.
Thanks!
Labels:
Advanced Layered Clothing,
AIF Toolkit,
Simpler AIF
ALC Not Compatible with New I7 Build
Hi, I just wanted to let people know that Advanced Layered Clothing is not compatible with the new build of Inform 7 released this winter. I'm working on a fix but I really don't know what the problem is yet. If you are working on a project that uses ALC I suggest not updating Inform 7 until I fix the issue.
Labels:
Advanced Layered Clothing,
AIF Toolkit,
Inform 7
Sunday, December 20, 2015
Character Profile: Audrey Holland
Full Name: Audrey Holland
Specialization: Data Analysis
Age: 25
Birthplace: San Diego, California, U.S.A.
Education: B.A. in Statistical Mathematics
Easily flustered, constantly apologetic and always polite, Audrey Holland insists on getting along with everyone as well as possible. She's dog crazy to a fault, though, and if you let her she'll talk your ears off. You suspect she's not nearly as one-dimensional as she seems.
Thursday, December 17, 2015
Character Profile: Zoe Mousawi
"I live for Friday, Saturday and Sunday, but don't think that means I'm bad at what I do. For me, it's always work first, then party."
Full Name: Zoe Mousawi
Specialization: Accounting
Age: 23
Birthplace: Beirut, Lebanon
Education: B.A. in Accounting
Zoe is the sort of girl that works and parties hard, she knuckles down during the day and rushes to the clubs every Friday. Though she claims to not to take life to seriously, she's got a compassionate streak a mile wide and finds herself weighing in on situations where her opinion isn't needed.
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